S.C.S. - Dangerous Waters
will be the first title of its kind, allowing you total control
over multiple air, surface, and submarine platforms in a modern-day
naval environment! The game allows you to focus your attention
and to take direct control of individual crew stations and also
plan and execute combined arms naval strategies from a top-down
'Commander's Eye' perspective.
S.C.S. - Dangerous Waters
allows you control of over 10 of the world's most potent naval
units out of a total of more than 270 civilian and military surface,
submarine, and air units included in the game.
Playable Surface Units (U.S. Guided
Missile Frigate)
Playable Air Units
Playable Submarine Units (Russian
Diesel Attack Subs)
Playable Submarine Units (Chinese
Diesel Attack Subs)
Playable Submarine Units (Russian
Nuclear Attack Subs)
Playable Submarine Units (U.S.
Nuclear Attack Subs)
MULTIPLAYER SUPPORT
Host or join multiplayer games on a local area network or over
the Internet. Play in cooperative and head-to-head multiplayer
modes and control submarines, surface, and air platforms as you
battle it out in the definitive naval combat experience. Optimized
network code allows support for battles with more than 24 human
players and multiple teams and platforms.
MULTI-STATION MODE
You can command a platform on your own, in multiplayer, or collaborate
with other players in "Multi-station Mode" as they each
operate individual crew-stations and strive to work together as
a team on the SAME platform and engage the AI or even
other player manned platforms.
INNOVATIVE 'AUTOCREW' ARTIFICIAL INTELLIGENCE
By assigning certain crew stations to be manned by the "virtual
crewmen" you can hand off various functions for the simulation
to manage. This allows you to tailor the game's difficulty level
to your liking and set the precise level of involvement and micro
management that you desire. You can choose to man every single
available crew station yourself, just a few select stations or
relinquish control to the A.I. and let the 'autocrew' do the rest.
Autocrew control is dynamic so you can enable or disable this
feature at will for every crew station modeled in the game.
FULL VOICE COMMAND SUPPORT
Dangerous Waters uses the Microsoft Speech Recognition Engine
to allow you to order a vast array of commands using only your
own voice. You can issue voice commands in every crew station
and do tasks such as set course and speed, classify and designate
target contacts, launch weapons and countermeasures and more.
"REAL
WORLD" NAVAL UNITS
Detailed depictions of each controllable units crew-stations and
their respective arsenals provide a realistic game play experience.
Over 270 meticulously researched and modeled surface, submarine
and air units.
CUTTING-EDGE SENSOR MODELLING
AND PHYSICS
Authentic simulation of sensor performance both in the air and
through the ocean environment challenge you to detect unknown
enemies. Realistic depiction of flight characteristic, buoyancy,
air resistance, weapons performance, sonar, radar, ESM, magnetic
anomalies and gravity provide realistic control, maneuvering and
combat in this richly detailed simulation.
SCALABLE 3D ENGINE AND
EFFECTS
Updated 3D graphics engine provides realistic depiction of ocean
swells, water reflections, and environmental conditions using
the latest vertex and pixel shader technologies.
WORLDWIDE DATABASE
Extensive worldwide database provided by the U.S.
Naval Institute offers detailed descriptions of platforms
and weaponry to accommodate all possible global conflicts. Over
270 surface, submarine and air units comprising 17 of the world's
navies can do battle for control of the open ocean.
FULL MISSION EDITOR AS
USED BY THE DESIGNERS
Dangerous Waters comes with the same powerful mission editor used
by the developers to create all the included missions. Using the
intuitive editor, you will be able to create your own single missions,
multiplayer missions or even create complex, multi tiered campaigns.
These tools give you extensive control over the mission content
and enable you to generate an infinite number of scenario possibilities.
Place military and civilian naval, ground and air units (including
buildings and facilities), assign tasks, mission profiles even
create complete task groups and air wings. All this power is at
your very fingertips to harness.
DYNAMIC YET PERSISTENT
CAMPAIGNS
You will compete in campaigns in which your actions have a profound
effect on the missions that follow. The use of dynamic elements
such as probability of inclusion, dynamic grouping of objects,
dynamic inclusion of mission goals, and rules of engagement (that
can change mid-mission) all ensure that the campaigns will never
play the same way twice.
QUICK MISSION MODE
Dangerous Waters also includes a handy Quick Mission generator
for those times when you just want to get into a mission quickly.
The type of mission category is selected, along with the type
of unit you wish to commandand, and the game does the rest for you.
Quick Missions are composed of an infinite combination of mission
goals, enemy forces, and random locations, so it's a brand new experience
every time.